The GameMaster's Poker
School
Lesson 26: The King's Gambit
This
is an interesting hand that can be played in Hold 'em poker,
either limit or no-limit, which I've not read about in all of
the poker books I own, but I think many players use it sort of
intuitively if for no other reason than a King's
involved. What I'm
talking about is a hand of King-something that is suited
(usually shown as K-xs, with x standing for any other cards and
the s meaning suited). Obviously, K-Qs is a good hand that can
be played almost any time - but understand I'm not talking
about K-As here - that's an A-xs hand, not a King hand. What
I'm mainly going to talk about is K-Q suited and lower, all the
way down to K-2s.
It's
obvious that K-xs will make the second-best flush available for
any suit, which is the basis for this article.
Naturally, if you're up against
A-xs of the same suit or even just the Ace of your suit, the
probability of losing a big pot is pretty high, should three or
four cards of the suit in question appear on the board. It's
only by understanding the various odds in this situation can we
make an intelligent decision on playing this hand, so that's
what I'll cover.
A hand
of K-xs can turn into a nice trapping hand, particularly
against all of those "Ace huggers" out there who will play A-x
offsuit as though it were A-A or A-K.
Consider this: Your opponent
limps with, say, Ac-6d and several other players limp in
as well. Let's further say you're in the Big Blind with
Kh-8h and call. (If your hand is Kh-10h or better, you'd
likely raise; I know I would). But with K-8 suited,
you're just happy to see a cheap flop and let's say it
comes As,10h, 5h. Your opponent has hit top pair with a
poor kicker and, if they're smart, they'll bet out
because that might win the hand straight away, plus they
want to charge those on a flush draw (namely us) a higher
price. Of course, the "Ace hugger" is, or should be,
aware that other A-x hands may be out there (see Lesson
25 for the probabilities on that), so their lower kicker
might slow them down some and they'll just check to see
where they stand. Either is okay for us, so long as any
bet made isn't too big because we now have a 35%
probability of completing our Flush. It may not be the
nut flush, mind you, but the odds of us ending with the
2nd best flush can also be calculated, which I'll show
you in a bit. For now, let's continue with the
hand.
Okay,
various bets are made and, so long as the pot is offering you
at least 2 to 1 on your $$$, you can proceed, especially when
you consider the "implied" odds of this hand as I envision it
playing out. Let's
say the Ah comes on the turn, thus giving you the nut flush and
your opponent trip Aces. While your opponent knows s/he may be
up against a flush and you know s/he could make a full house if
the board pairs, do you really think either of you is going to
fold on the river? That's why the implied odds are so big for
this hand, assuming your opponent has a stack size equal to or
larger than yours - one is going to bust the other, most likely
- and you're the favorite at this point with a probability of
77%. Your opponent has some outs, of course: one Ace, three
10s, three 6s and three 5s. With 44 cards remaining, those 10
outs make a 23% probability, so you're not home yet but it's
looking good. Should the board pair on the river - that is, a
10 or 5 falls, you might be able to get away from the hand, but
if a 6 falls, lets face it; you're toast. Actually, the best
thing that could happen would be for the fourth Ace to fall on
the river. Because you don't have a pair, you can pretty well
figure your hand isn't the best and fold with good
conscience.
Through the magic of the written word, I made
this hand easy by having the Ah fall on the turn, but if your
luck is like mine, that's not going to happen so we must rely
upon the basic mathematics of the hand to tell us how to
proceed. As usual,
I turn to Excel at times like this, so let's do a little review
of how it can be used in this situation. First of all, if you
hold the Kh-6h, the odds of flopping two more hearts is 10.94%.
We know that because with 50 cards remaining, there are
COMBIN(50,3) = 19,600 possible three-card flops. With 11 hearts
(of 13) left, we know there are COMBIN (11,2) = 55 possible
two-heart hands, which can combine with any of the 39 remaining
(non-heart) cards to create 55 x 39 = 2145 possible flops. If
you divide 2145 by 19,600, you get 10.94%. The perfect
situation, of course would be to have the Ace of your suit (in
this case, hearts) and another card of that suit come on the
flop, so you know you have a nut flush draw. (If all three flop
cards are of your suit, you probably won't make a lot of $$$.)
Unfortunately, the odds of the Ah-xh coming on the flop are
pretty small. Flopping two more cards of your suit is a 10.9%
probability, but for one of those cards to be the Ace, the
probability drops to just about 1%.
The
odds of seeing the Ah come on the turn, if it didn't come on
the flop is 1 of 47 or 2.12%; any heart on the turn is 11 of 47
or 23.4%, which will give you a made flush but not necessarily
the nut flush. Assuming no hearts fell on the turn,
there are nine of them left in the deck when the river card is
dealt. Because we've seen six cards to this point (our two
pocket cards, the three cards on the flop and the turn card)
that means 46 cards remain to be played. Nine of those are
hearts if we haven't already made our flush so the odds of
hitting the Ace of hearts on the river is 1 of 46 or 2.17% and
the odds of hitting any heart is 9 of 46 or
19.56%.
The
probabilities of making a flush on the turn or river might not
look all that important, but they give us the means to
calculate the odds of a "loss" out, something you don't see
mentioned in most poker books. A loss out (or, as one author who does
talk about in his book calls it, a "dout") comes into play here
because while you'd like to see just three more hearts come on
the board, if a fourth hits and your opponent is holding the
Ace of hearts instead of the Ace of clubs, s/he now has the nut
flush! Let's say you made a flush on the turn, which obviously
places three hearts on the board. If your Ace-hugging opponent
has the Ace of hearts, we know there are eight hearts remaining
but your opponent believes there are 10 left, because s/he
cannot know what cards you hold. From your opponent's point of
view the odds of making a flush on the river are 10 of 46 or
21.74%, but we know it's actually 8 of 46 or 17.39%. A good
average to use in the "heat of battle" is 20%, which means your
opponent must be getting pot odds of 4 to 1 for betting the
draw to be a proper play. (Understand? if s/he bets $10 five
times for $50 in total action and loses four of them, the loss
is $40. If the fifth hand wins $40, it's break even.) In a
limit game, the pot odds could easily be that high. But in a
no-limit game you can destroy the pot odds for such a draw by
making a pot-sized bet and that will give your opponent only 2
to 1 odds for what we know is a 17.39% probability, which is a
4.88 to 1 shot, to be precise.
I'm
getting ahead of myself here, because the reality is that most
of the time you won't have a flush draw and you could very well
be up against an A-x, so your hand will have to improve in
order to win. Preflop, a hand of Kh-8h versus Ac-6d
has a 44% chance of winning or odds of about 5 to 4 against,
which isn't that bad. Pot odds of 1.25 to 1 or better make
getting involved worth the risk, but the real story will come
on the flop. Here are some probabilities of improving a hand of
K-8s on the flop, along with the Excel formulas for calculating
them:
| Result |
Probability |
Formula________ |
| Three more flush cards
flop: |
0.84% |
=COMBIN(11,3)/19600) |
| Two more flush cards
flop: |
10.90% |
=COMBIN(11,2)*39/19600 |
| Make Full House (K, K, 8
flops): |
0.045% |
=COMBIN(3,2)*3/19600 |
| Make Full House (K, 8, 8
flops): |
0.045% |
=COMBIN(3,2)*3/19600 |
| Make Trips (K, K, x
flops): |
0.73% |
=COMBIN(3,2)*48/19600 |
| Make Trips (8, 8, x
flops): |
0.73% |
=COMBIN(3,2)*48/19600 |
| Make 2-pair (K, 8, x
flops): |
2.02% |
=PRODUCT(COMBIN(6,2)-(6),44)/19600 |
| Make a high pair (K, x, x
flops): |
16.22% |
see comments below |
| Make a low pair (8, x, x
flops): |
16.22% |
see comments below |
(Comment on the formula for making a pair on
the flop: The
three remaining Kings will combine with the other 47 cards
left, which is shown as =3*COMBIN(47,2) or 3243 flops out of
the 19,600 that are possible. This does not calculate to 16.22%
because some of the flops will be KKx, which are obviously
Trips and one will be KKK, thus giving you four Kings - you
should be so lucky. Anyway, those other hands should be
subtracted but it makes for a very complicated formula that
shows a probability of 16.22%.)
The
only way I would continue playing aggressively with the hand is
if I were to make two-pair or one of the "made" hands like a
flush or full house. Remember, a pair of Kings or 8s alone
probably won't win this hand, so I'd be more in a
check-and-call mode with those and a 4-card flush
draw. Naturally, every
hand is different and a lot depends upon how you view your
opponent(s), but easy does it seems to be the best play unless
and until you're sure your hand is best. After the flop, you'll
have a 16.5% chance of improving two-pair to a full house, a
35% probability of making a flush from a 4-card flush draw and
an 8.4% probability of turning a pair into Trips if you stay in
the hand all the way to a showdown. Depending upon what the
board looks like after the turn card is dealt, you need some
pretty big pot odds to stay in and I cannot cover every
possible situation here. If you miss the flush on the turn,
you're down to 9 outs from the 46 cards remaining or a 19.5%
probability, like I talked about before. If I had at least a
pair, be they Kings or 8s, I'll have 6 outs (13% probability)
for Trips, which calls for 7.5 to 1 pot odds. If I have a pair
and a four-card flush, my combined probability is 32.5%,
assuming I feel trips or a flush will win the hand. All that
takes is 2 to 1 pot odds for me to call. If I get those odds,
I'm calling, otherwise I'll probably fold.
For
what it's worth, I began thinking about this play - the King's
Gambit - after I found myself with K-2 suited in the Big Blind
at the final table of a multi-table tournament.
I was the short stack (as usual)
and the player to my right, the big stack at the table, was
making just the minimum raise with A-x; at least that's what he
had when he knocked out two other players. I pegged him for an
Ace hugger in earlier matches (I take a lot of notes wherever I
play), so when he min-raised again while on the Button, I
called from the Small Blind with Kd-2d. Well, as luck would
have it, the flop came Ad, 6h, 9d. I checked and he made a big
bet - about 2 times the pot, which I called more out of
desperation than anything else. The turn brought the 3d, giving
me the nut flush. He went all-in and I naturally beat him into
the pot. He had As-6s for two-pair, but didn't improve on the
river so I took a nice chunk of his chips. I later went out in
third place, but you can't win them all.
I'll see
you here next time.
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